-Win a map.
-Switch hero when the Victory logo appears.
-You die.
Expected Results: Don't die.had this bug also for a few days, it tells me i died, but my respawnlocation is not spawn but the last position i was dieing.
in addition, i had a gauntlet with shards equipped in the mission, switched midwave to a new lootdrop. died on victoryscreen. the lootbox was green, i expected mystic or legend. back in town i wanted to switch my old shards of the old gauntlet to the new. but old gauntlet gone, shards gone.
feels like the client just equippes the new item, and overrides/deletes the slot. might explain the death and bad loot(if server asumes that no gauntled was equipped at all)
victorydeath occours across all heros, and different gamemodes
edit:
equipped shards reappeared in inventory 24hours later, but the gauntlet which had the shards equipped did not reapear
this is also a bug for me - as i often switch from fighter to mage ( as my mage has a random gold increase item ) so i like to use him to clean up at the end of the map and open the chest, but it will kill him. i just assumed the game was doing that on purpose because it had to "reset" the item-type inside the chest because it's related to what hero you have out - and by changing the hero after the chest is programmed, you have to die for it to be reprogammed for the new character.
i now get it not only in maps but in tavern too
and i cant get any of my skills to work and it keeps happening
please fix it