If a tower deals more than 2147483648 or 2^31 damage, it will continue counting numbers but down. If you deal the same amount of damage again it will display 0 and again and it will display -2B. Then it will start counting up again up to 0 and 2B and will repeat the process. The game can't record numbers over 2^31, I assume there is some technical stuff behind it. You can get this going in many places, such as damage on tavern dummies and anything else where you could possibly increase the damage infinitely.
Accordingly, this should be possible to achieve with any defense.
There are 3 related, but distinct problems I see here:
I’m having this bug currently with 2 of my characters. My abyss lords defences and all my monks defences. This affects me greatly because now I can’t solo chaos VII. My flame aura went from a standard 877k dps to only 100K and I haven’t changed any medallions or anything. My lightning aura has gone down from 1.04M to 105K dps and my sky guard towers have gone from 4.02M down to a whopping 685K... so with all these bugs I can no longer get the loot I need to gain gears. Please fix this. P.S: I’m on Xbox one and it’s been happening for the past 3 days
This is still a problem almost 2 years later. Can we get a fix for this please?
Ive seen this as the lavamancer as well. Very annoying. Happens to Sky Guard Towers, Volcanoes, Fissures, Flame Throwers and more. I'm not sure how its caused either but I cannot play a game without towers reporting the wrong damage upon inspection.